I’m a college student and I’m working with someone on a video game. She asked me to write use cases for the project. This is my first time writing them, so I read about it online. I drafted a few basic ones but I’m not sure if I’m doing it correctly. I want to learn how to do them correctly before I go further.
Are these good use cases? Am I misunderstanding what use cases are?
New players can create a new game file
Existing players can continue their existing file
Players can save their progress in their file
Players can exit the game
Players can pause the game
Players can earn money
Players can spend money in-game
The game will check if the player has enough money
If yes, the player will spend the money and obtain something in return If no, the game will cancel the transaction
submitted by /u/Deviline3440
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