If you want to release a small application across the broadest number of commercial platforms, what development environment would use? Platforms include Nintendo, Sony Playstation, and XBox stores. Apple, Android, and Steam. More obscure channels too. Assume the application has some minimal graphical requirements that can be generalized across varying display types and sizes. Coding language is flexible too. C is fine, but some sort of authoring or scripted language would likely suffice.
Is there a current way to generalize development under these parameters?
submitted by /u/SoBeefy
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