I am working on desigining a game to mitigate the fear of a broken build in developers — so I want to learn from you all on what is the technical impact of a broken build, and why is it considered a grave situation in some organizations.
I am keen to learn about your experiences. Comment below or DM me! π
submitted by /u/spinelesspigeon
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from Software Development – methodologies, techniques, and tools. Covering Agile, RUP, Waterfall + more! https://ift.tt/3UE6rBm